I feel terrible for the nerds who spend 10 years developing Skyblivion :-)
The Elder Scrolls IV: Oblivion Remastered images/details have leaked.
Supposedly releasing before the end of the month.
-blocking inspired by Souls-like games -sneak icons now highlighted -stamina system modified -HUD changed -hit reactions added -archery overhauled pic.twitter.com/p7ncWGYQsw
Originally Posted by Wallcrawler:
Seriously. My only gripe is the inventory list being so bright I can't see the item I'm over on Series X.
Smashed through arena, and on my way to the Inn of Ill Omen to merc Rufio to join the Dark Brotherhood.
Probably mages guild after, can't wait to see how they've improved the spell crafter.
Same. I whacked Umbra to get the kickass sword/armor set and the recruiter was waiting for me when I next rested. As I recall, that was my favorite part of the game. [Reply]
Originally Posted by Frazod:
Same. I whacked Umbra to get the kickass sword/armor set and the recruiter was waiting for me when I next rested. As I recall, that was my favorite part of the game.
The best change, which hopefully becomes permanent in all future Bethesda games like this is the update to how vendors work.
No more bullshit where they have 800 bucks total to trade with you. Instead of that, they have a max cap they can pay PER ITEM.
So ****ing awesome o actually be able to sell all my shit in one stop, and actually get gold for it instead of having to try to get my value in trade of items they have but I don't really need.
I skipped Mages guild for the moment, went straight to Frostcrag Spire and furnished that for the quick access to the spell crafter there.
It's pretty good, but does have at least one annoying intermittent bug in which you cannot change the category of attribute or skill that you're trying to buff with fortify spells.
After some recasting of a different fortify spell, and fiddling with saves and reloading, it seems to iron itself out.
Also love the change to spells in that it is not the number of casts that matter, but the higher the cost of the spell, the more experience each cast grants.
Really enjoying the added voice actors that provide some much needed variation. I haven't run into two people with the same voice having a conversation yet, but I'm sure there's still some instances in there.
The overhauls of the character models are so good. The Argonians look fucking awesome in this game. [Reply]