For the time being, we set the price to $1, and we can't limit it to just the game testers, so if you're interested, you'll also get the $1 price. Just sign up.
This is a fresh reset, so everyone will have new teams and we'll do a new draft.
Also, please give us any feedback about what you like or don't like, and how we can improve navigation. We've updated all of the systems, so there's a chance that errors are lurking somewhere, but we think we're good to go now. Let us know if something bad happens to you. [Reply]
Originally Posted by Hammock Parties:
it was very low for the first few weeks, then i changed it last week
changed it back last week after i got absolutely ****ing destroyed and had much better results
but again, these were the settings i had before
i expect massive defensive improvement now given my talent levels
clearly the sim is saying "oh this guy needs about 10 consecutive games of balling out now"
still strange that Cam Heyward can't get a single sack in 6 weeks
I played a fantasy baseball sim on and off for 15 years. I was one of the early adopters of the game. Early in the life of that game you'd get some really wild games, plays, and results. Overtime, as the developers better calibrated the sim, the outcomes became more realistic...but you still have the weird shit.
Overtime, the weird shit becomes endearing and part of the game...but developers also get better at making the game more consistent.
I haven't played a game yet as my league is still in the initial draft...but the weird shit will eventually become the fun stories for those of us who are early adopters of this game to share. [Reply]
Originally Posted by cdcox:
You have average line talent in this league.
I have three guys who combined for 33.5 sacks.
That is elite.
Certainly, there is a large question about why I was at the BOTTOM OF THE LEAGUE with that kind of talent, elite or simply very good, whichever. [Reply]
Oh I did - apparently I have to play Kareem Hunt on every down and give my elite D-line 95 percent of the snaps to have the game I deserve on defense and a less fucky game on offense.
Whatever it takes, Kareem's useless next season. [Reply]
Well the Crown Point Railsplitters suffered their first loss to Lawrence. I was worried about this matchup the most before the game. Their team was almost an exact replica as ours. It came down to the last play of the game. Capt Kirk would fumble and lose it, then 2 plays later we would get an INT to get ball back. Happened twice in game.
I believe Fat Andy runs this sim time management. It drive me crazy every game. Both teams burning time outs even before the 2 min warning. Then the last 2 games I've noticed if I have a lead in the 2nd half of the 3rd qtr it goes super conservative like its in Run Out Clock mode in middle of 3rd qtr. Run, Run, Run, punt. Up to that point I had been passing more. [Reply]
after losing the lead with 51 seconds left this made me happy and laugh at the same time
4th Q 0:43 free agent kicks 57 yards, returned for 24 yards by Tremon Smith time out Sugar Land
4th Q 0:35 1st and 10 Sugar Land 32 Eli Manning passes complete to Josh Reynolds for a gain of 19 yards. time out Sugar Land
4th Q 0:27 1st and 10 Corona 49 Matt Breida rushes for 42 yards. time out Sugar Land
4th Q 0:19 1st and goal Corona 7 Ronald Jones II rushes for 7 yards. Touchdown, conversion [Reply]