IF INTERESTED AND YOU OWN A PS4 WITH ONLINE ACCESS AND MADDEN 18, comment below
Current Players:
pugs TITANS
Hammock Parties SAINTS
Priest31kc PACKERS
New World Order PANTHERS
Fahrenheit STEELERS
Kcrockaholic CHIEFS
Mac459 EAGLES
SuperTurtle BROWNS
ThaVirus DOLPHINS
TambaBerry CARDINALS
bigjosh BUCCANEERS
Rules
Spoiler!
QUITTING:
1. Under no circumstances is quitting allowed. If a game is suddenly ended between users, there needs to be photographic evidence that a connection was lost or servers went down, otherwise quitting will be assumed on the part of the player losing that game at the time. If it is proven that the connection was lost, the game will restart unless a player was winning by at least three scores at a given time or two scores in the 4th quarter. In this case, a force win will be granted to the user who was leading.
2. Quitting vs. the CPU is easily visible as the league schedule shows how many times a game has been started. If the servers go down vs. CPU, photographic evidence must be provided or quitting will be assumed.
3. FIRST OFFENSE: Player who quit will receive a force loss for their next 4 regular season games. SECOND OFFENSE: Player who quit will receive force loss for their next 8 regular season games. THIRD OFFENSE: Player who quit will receive force loss for their next 12 regular season games. Any further offenses will result in another 12 force losses.
TRADES:
1. Any trade must be cleared here in this thread before execution. This is purely to ensure that CPUs are not being manipulated as well as to discourage salary cap issues if too many trades are being made by a player. Failure to comply with these trade rules will result in a force loss for the player’s next regular season game and a reset of the trade assets.
GAMEPLAY:
1. No WRs used at TE.
2. No nano blitzing.
Chiefs Planet Bowl I Champions: KCrockaholic—Chiefs Chiefs Planet Bowl II Champions: KCrockaholic—Chiefs Chiefs Planet Bowl III Champions: KCrockaholic—Chiefs Chiefs Planet Bowl IV Champions: KCrockaholic—Chiefs [Reply]
If I gave a shit and wanted to get better I would be pissed..the first quarter I was actually taking my time and adjusting plays
Then at the end of the quarter I had a 3-6 play Ertz sat down in the middle of a zone past the marker I hit him and he goes to sit down with a possession catch and gets touched and drops it
Then punting the ball I was punting 20 yards for some fucking reason. Clay said lag so I guess that’s what it was even tho it didn’t seem like any other part of the game ever lagged
So after those things I lost most of my interest in playing, then what completely made me give up was 2 plays in the 2nd quarter. One a crossing route where is linebacker turned to chase my tight end as my wide receiver passed the middle backer and the other backer turned to run I threw it. The backer running away continued to run and stuck his hand out and knocked it away with his back turned
Second play was a huge linebacker or a DE was covering Gaberiel who is my fastest guy on an out route. He stayed with him on his cut and outran Gab on his route to jump the route for a pick six
So the entire second half I ran man blitzing up the gut didn’t cover the outside so that Clay would finally start running toss and pitch plays. I ran it mostly in the second half to run clock out and passed mostly at the end of the 4th to toss it up
I really don’t enjoy playing the game, have no interest in getting better, I enjoy scouting and drafting. I enjoy playing against guys and enjoy the messages I get with advice on how to make adjustments and better plays to run. But I have zero interest of learning how to get better at a game that is full of bullshit quirks that I don’t have time to sit and memorize them [Reply]
Originally Posted by mac459:
Then at the end of the quarter I had a 3-6 play Ertz sat down in the middle of a zone past the marker I hit him and he goes to sit down with a possession catch and gets touched and drops it
You can't throw into coverage on All Madden and expect the receiver to make the catch most of the time. There was too much traffic on that play for Ertz to have a good chance of catching the ball.
Bottom line, the receiver needs to have separation in order to have a good chance of coming down with the ball.
Originally Posted by :
what completely made me give up was 2 plays in the 2nd quarter. One a crossing route where is linebacker turned to chase my tight end as my wide receiver passed the middle backer and the other backer turned to run I threw it. The backer running away continued to run and stuck his hand out and knocked it away with his back turned
Well, I have an elite coverage MLB with Mark Barron running around out there at 80 ZCV. It happens.
Originally Posted by mac459:
Second play was a huge linebacker or a DE was covering Gaberiel who is my fastest guy on an out route. He stayed with him on his cut and outran Gab on his route to jump the route for a pick six
That was my rookie OLB Smolko. He has 88 speed, 76 play rec and 72 zone coverage. You get that ball anywhere near his zone and it's going back on that play. It's not like he was covering Gabriel on a streak.
You just throw into coverage too much. That is not a recipe for success at this level. [Reply]
Mac just try playing a game where you ONLY throw to guys that have a ton of separation, or are wide open, even if that means short passing game in the flats. And if nobody is wide open, hit that R3 button and throw it away. It just sounds like forcing too many passes into tight windows and expecting them to be caught. That stuff worked on NFL blitz, but this is meant to be an authentic simulation of NFL, so treat it as such. Yes I know it has flaws and isn't a perfect game. [Reply]