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Media Center>Madden 20
Hammock Parties 07:36 PM 05-02-2019
Available on the PC again! Maybe I'll actually play it this year.



https://www.ea.com/games/madden-nfl/...e-of-franchise

Originally Posted by :
PREPARING FOR THE PROS

When talking and listening to players, we kept hearing that being a star of their own football story would be fantastic. With that in mind, we crafted Face of the Franchise: QB1, where the story is not only about you, but one where the choices you make matter.

It kicks off with creating yourself as a quarterback – even using “face editing” to get an improved likeness. Once you have your player, you begin in college, choosing from top schools to attend, then competing for a national championship in the college football playoffs. Be the BMOC and take home the title, but bring your A-game, because your performance in college – just like on the real collegiate gridiron – has an impact on your capabilities and your draft stock.

The NFL draft doesn’t just happen, though – the combine comes first. Ever-increasing in importance and scrutinization, the combine is a key part of the process. And here, if you want your stock to soar, you’ll need to focus on every rep and decision you make to keep your name rising on draft boards. Where will you get picked, and where will your NFL career start? You’ll find out on draft day!

IN THE LEAGUE


No matter where you get drafted – from first round to last – once a team picks you, you’re going to have to show you belong playing with the pros. Whether you’re a first-rounder who needs to prove you were the perfect high pick, or a seventh-rounder busting your ass to make the roster, if you want success you have to work hard and make each opportunity count.

In the NFL, start building your legacy and taking your franchise to winning seasons, expanding your legend with each snap. It’s not about the cash your contracts rack up, but about how many Super Bowls you win as your legend grows. Give your all – and have fun – as you play your way into memorable moments. When you celebrate your career at the end, will you be remembered among the greats, placed alongside them in the Hall of Fame?

As you live your superstar story, Madden’s new Scenario Engine generates personalized playable scenarios, events, and dynamic challenges that tell the tale of a unique NFL career. Adding to it, in Face of the Franchise: QB1, like in Franchise mode, you choose your Archetype: Strong Arm, Scrambler, Improviser, Field General. Superstar abilities are tied to the Archetype you pick. Levelling up your archetypes unlocks different abilities.

It’s time for you to take your place as the face of the franchise.

OTHER MADDEN FRANCHISE IMPROVEMENTS

While we heard fan feedback for a superstar experience, we also dove deep into the forums and reddit and worked with Gamechangers to round out Franchise mode in other ways, too. With that, here are a few more things to get you ready to break the huddle.

Pro Bowl Returns to Madden NFL 20


The first thing you’ll see while Madden NFL 20 sets up is the Pro Bowl. You can play the pro bowl while the game installs, and you will also have the opportunity to qualify for the Pro Bowl during your Franchise seasons. It’s another opportunity to gain valuable experience and add to your Legacy.

Ratings Spread

We’ve adjusted the range of ratings that you’ll see on players. What does this mean? As examples:

The ratings difference between a 90 OVR player and an 89 OVR player is now larger

Each skill point you spend will be more impactful, and you can earn more skill points over the course of a career

In some cases, you will now see a starter with an OVR in the mid-50s.

New Scenarios

We’ve added an all-new in-game system that generates personalized playable scenarios featuring interactions with characters via a variety of ways including branching dialogue, dynamic events that reflect your performance and choices, challenges that build the story of your unique NFL career (from the moment you sign your rookie contract to you Hall of Fame induction), and more.

Development Traits

We’ve made large updates to our Development Trait system to support Superstar and Zone abilities. The Development Traits in Madden 20 are: Normal, Star, Superstar, and Superstar X-Factor. Both Superstar and X-Factors players can earn Superstar Abilities, but only X-Factors can earn Zone Abilities. We’ve also addressed one of the communities’ biggest complaints: players dropping down in Development Trait. In Madden 20, players can no longer go down in Development Trait at the end of a season.

Coach Mode

Coach mode is also getting scenarios. And the changes to Development Traits have a big impact on Coach mode. Coaches will want to build up their teams with Superstars and X-Factor Superstars via Trades, free agency, and the draft. We’ve also added an overhauled lineup UI to make Franchise mode even smoother.

Contract Updates

We’ve taken a meticulous pass on existing player contracts to ensure they match the NFL. This will not only be more authentic, but it will also make managing your roster’s cap space more realistic.

Progression Updates

We’ve overhauled our progression tuning, including making changes to XP gains from weekly training, actions on the field, and goal completion. These changes should ultimately lead to users being able to increase the OVR of more players on their team meaning they have more option in how to develop their roster.

Draft Updates

We’ve taken a full pass on our Rookie Generators. People familiar with draft classes from the past few years are in for some new surprises, from names, to bodies, to ratings, and more.

One more draft surprise is that rookies with a Superstar Development or higher trait will have their development trait hidden until they’ve played through at least half of a season. These players have their abilities hidden until you reveal their Development Trait. This means that if you draft either a Superstar or an X-Factor Superstar you won’t know exactly what you’ve drafted until later in a season – use your preseason wisely.

Gameplay Effects Updated

We’ve implemented a ton of changes, like Throw Power overhauls to change QB trajectories. But that’s just one example! Tune in to our gameplay stream on 5/23 for more of the inside scoop on additions and changes you’ll find in Madden NFL 20.

[Reply]
Bump 05:22 PM 08-26-2019
Originally Posted by Iconic:
Does anyone play MUT? And if so have any of you tried the new O-Line abilities and noticed them at all? I've been get my drum beat by LT and Von.
I finally quit MUT. The abilities are so fucking OP and they are super expensive to get. The o-line ability that lets you see who is blitzing on 3rd and 4th down is OP. D-line abilities are OP, you can rush 3 and get pressure every time if they all have it. The escape artist ability is OP on running QBs. The arm bar is OP. These abilities that they added was a terrible idea.
[Reply]
Imon Yourside 10:46 PM 08-26-2019
Originally Posted by KC_Lee:
Tried it again, went through the steps, draft day got the call "Hi this is John Gruden of the Raiders...." DAMMIT!!!!!
:-) I might run the spider 2 y banana once then retire.
[Reply]
Imon Yourside 12:03 AM 08-29-2019

[Reply]
Bump 01:10 AM 08-29-2019
^ if anybody should be mad about their Madden rating, its Frank Clark.

In MUT, the past 2 years Frank Clark has been an 80 or an 81 (which is a low elite card). So he comes off of his best season and they are like "make him a gold 79 this year"

But they fucking love Kendall Fuller for some reason.
[Reply]
Imon Yourside 02:05 AM 08-29-2019
Originally Posted by Bump:
^ if anybody should be mad about their Madden rating, its Frank Clark.

In MUT, the past 2 years Frank Clark has been an 80 or an 81 (which is a low elite card). So he comes off of his best season and they are like "make him a gold 79 this year"

But they ****ing love Kendall Fuller for some reason.
Yup that's very strange, I don't think they know or care honestly.
[Reply]
Mecca 07:24 AM 08-29-2019
ALL of the CB's are overrated, Kayvon Webster who started like 3 years ago and has basically spent his time since then getting injured and being a 4th CB has a 79 rating.
[Reply]
Sassy Squatch 07:34 AM 08-29-2019
Eric Berry was an 86 at launch. They don't give a fuck.
[Reply]
Mecca 07:50 AM 08-29-2019
Use the TFG roster, it's a lot better.
[Reply]
Imon Yourside 01:55 PM 08-29-2019
Originally Posted by Mecca:
Use the TFG roster, it's a lot better.
I don't see that on PC.
[Reply]
Mecca 02:02 PM 08-29-2019
Oh well shit it's on PS and Xbox, figured very few people were playing on PC.
[Reply]
Imon Yourside 02:39 PM 08-29-2019
Originally Posted by Mecca:
Oh well shit it's on PS and Xbox, figured very few people were playing on PC.
Quite a few of us are trying to persuade him to release it on pc.
[Reply]
Dayze 06:32 PM 08-29-2019
Playing a franchise as a player as anything other than a Qb is pointless. SAme shit. Play as a lb, and in training you’re not rewarded for doing you job. Rather, the goal is to prevent a TD or first down...... it you’re not in control of all the other players in coverage. So regardless how well you cover your guy, you fail because of dumb shit the AI does on your defense, . Why not make training how well you do YOUR specific role in the defense, (or offense)


Not sure about mut or just straight up franchise, but if you’re a CFM guy like me, the game is pretty garbage if I’m honest. Don’t waste your money.

It only cost me like $14 out of pocket if I recall, and even for me its still a regrettable purchase.

Just ... ,meh. Probably only played about 20 hours total .....just like last year where I stopped playing, right around this time.


There’s no reason why this game should be so bad compared to the other sports games, other than EA doesn’t GAF.
[Reply]
lcarus 10:22 PM 08-29-2019
Originally Posted by Bump:
^ if anybody should be mad about their Madden rating, its Frank Clark.

In MUT, the past 2 years Frank Clark has been an 80 or an 81 (which is a low elite card). So he comes off of his best season and they are like "make him a gold 79 this year"

But they fucking love Kendall Fuller for some reason.
In my franchise I had to trade him. Can't afford to pay an 83 overall DE 28 million a year. Sure I could get him up to an 88-90 but by then he'd be 30 years old and start to decline. I had to pick and choose who I wanted to pay. I chose Mahomes, Hill, Jones and Fuller (since for some reason Fuller is rated pretty high). I even had to get rid of Sammy even though I really wanted to keep him.
[Reply]
Bump 10:31 PM 08-29-2019
Originally Posted by lcarus:
In my franchise I had to trade him. Can't afford to pay an 83 overall DE 28 million a year. Sure I could get him up to an 88-90 but by then he'd be 30 years old and start to decline. I had to pick and choose who I wanted to pay. I chose Mahomes, Hill, Jones and Fuller (since for some reason Fuller is rated pretty high). I even had to get rid of Sammy even though I really wanted to keep him.
ya I had no cap space at all to even sign draft picks so I cut Sammy Watkins and Eric Fisher. I did some cheesing to get Clark up to an 88 pretty quick with his 40 sacks for me but I paid Hill and Jones during the season. Jones didn't do anything because they can't get off of blocks on all madden but it is what it is.

I have to go into the next season with 48 players on the roster (lol).
[Reply]
Sorry 02:18 AM 08-30-2019
I do appreciate the tougher catches and animations..but they are still a couple years away
[Reply]
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