Single player only. No microtransactions or lootboxes. Developed by Respawn Entertainment (Titanfall, Apex Legends) using Unreal Engine. Stars Cameron Monaghan as Cal Kestis, a Jedi Padawan who survived Order 66.
There's something extremely satisfying about blocking at the right time to bounce a Stormtrooper's blaster bolt back at them and kill them in one hit. [Reply]
Originally Posted by hometeam:
i have this as part of EA access, should i play this?> Is it just a linear story platformer? I totally missed out on any marketing for this thing
I've got quite a bit of play time in so far. It's just OK. I was expecting more..
Too much like Dark Souls style play for my liking. You have to find a rest point to save the game and fill up your health stuff. If you die, you lose all the XP since your last save, all the enemies are regenerated, and you have to go and attack the enemy that killed you to get it back. The lightsaber is really only able to be cosmetically customized, which is disappointing. The Jedi skill tree isn't that exciting. Armor and clothing is just cosmetic. The story is very linear. No in game choices or dialog variation. There's usually only one way in or out of an area, and sometimes it can be super frustrating to find your way back out once you finish the quest. Most games provide a quick exit from the area once you defeat the boss or complete the mission. This game makes you slog back through the entire map. No fast travel. There's lots of puzzles presented to you, which aren't capable of being unlocked until you get something else from another planet you encounter 10hrs later. Then you have to go back and traverse that planet once again, and usually have to travel a long ways just to get back to some tempting treasure chest you previously saw, only to find out it's just a stupid new piece for your lightsaber that doesn't change the functionality at all. The map does conveniently show you the location of spots that are unexplored/locked/etc. though.
The Dark Souls style "Hit an enemy, and dodge/roll 30 times, hit enemy again, repeat for 5 minutes" is definitely annoying for me sometimes. It forces you to block/parry/dodge/roll like a cracked out gymnast instead of just doing some cool efficient Jedi takedown. It just doesn't feel very Jedi-like to me. The graphics are very cool though. The creatures are neat.
If you have access to it for free, I'd give it a run. [Reply]
Originally Posted by Fish:
I've got quite a bit of play time in so far. It's just OK. I was expecting more..
Too much like Dark Souls style play for my liking. You have to find a rest point to save the game and fill up your health stuff. If you die, you lose all the XP since your last save, all the enemies are regenerated, and you have to go and attack the enemy that killed you to get it back. The lightsaber is really only able to be cosmetically customized, which is disappointing. The Jedi skill tree isn't that exciting. Armor and clothing is just cosmetic. The story is very linear. No in game choices or dialog variation. There's usually only one way in or out of an area, and sometimes it can be super frustrating to find your way back out once you finish the quest. Most games provide a quick exit from the area once you defeat the boss or complete the mission. This game makes you slog back through the entire map. No fast travel. There's lots of puzzles presented to you, which aren't capable of being unlocked until you get something else from another planet you encounter 10hrs later. Then you have to go back and traverse that planet once again, and usually have to travel a long ways just to get back to some tempting treasure chest you previously saw, only to find out it's just a stupid new piece for your lightsaber that doesn't change the functionality at all. The map does conveniently show you the location of spots that are unexplored/locked/etc. though.
The Dark Souls style "Hit an enemy, and dodge/roll 30 times, hit enemy again, repeat for 5 minutes" is definitely annoying for me sometimes. It forces you to block/parry/dodge/roll like a cracked out gymnast instead of just doing some cool efficient Jedi takedown. It just doesn't feel very Jedi-like to me. The graphics are very cool though. The creatures are neat.
If you have access to it for free, I'd give it a run.
I hate Dark Souls gameplay, a definite avoid for me. [Reply]
I'm about halfway through - it's okay - the funny, ironic part is its name, "Fallen Order' because the order of doing shit is awful. It's fun when you're not stuck. [Reply]
Originally Posted by hometeam:
i have this as part of EA access, should i play this?> Is it just a linear story platformer? I totally missed out on any marketing for this thing
Though it's not exclusive to GS - Gamestop pimped it the most and rolled out bundles w/ bullshit like figure pins and Purge Trooper 6 inch figures. [Reply]