Good news is that I just saw Mac Walters live on the e3 YouTube stream say they're very much in the home stretch, that it's 'polish, polish, polish' now, and then he confirmed a spring 2017 launch. [Reply]
Good news is that I just saw Mac Walters live on the e3 YouTube stream say they're very much in the home stretch, that it's 'polish, polish, polish' now, and then he confirmed a spring 2017 launch.
Weird time of year to release a might be epic video game. One would think they would aim for Christmas as a gift and when the northern part of the hemisphere is stuck indoors. [Reply]
Originally Posted by Otter:
Weird time of year to release a might be epic video game. One would think they would aim for Christmas as a gift and when the northern part of the hemisphere is stuck indoors.
You also have that huge segment of gamers in grade school that will be heading to summer break where they will do nothing but spend all day and night for 3 months playing games. [Reply]
Originally Posted by Otter:
Weird time of year to release a might be epic video game. One would think they would aim for Christmas as a gift and when the northern part of the hemisphere is stuck indoors.
3 came out in March, so I don't think it's that big a surprise. [Reply]
Tidbit of news from today: the me3 ending will not impact the game. So basically it sounds like you leave before the end of 3, go into stasis and wake up centuries later in another galaxy. Clean slate for the new trilogy. [Reply]
Originally Posted by BigChiefTablet:
I just hope they make a good game and don't **** up the combat. ME series are the only Bioware games that have fun combat.
-Class system is gone; instead you have full access to abilities from all classes, you can mix and match skills from tech, soldier or biotics
-Goal is to allow players to try different approaches to combat without being locked in at the start
-However, you can still specialize once you invest enough points into a category of skills, you unlock a profile that can get you bonuses for your particular play style
-This is where class names like "Vanguard" (invest in combat and biotics) and "Adept" (invest in biotics) resurface
Interesting.
Many familiar weapons return, as well as new melee options like swords and hammers
Kinda of sad to see the Class system is gone :-) [Reply]
Originally Posted by oaklandhater:
-Class system is gone; instead you have full access to abilities from all classes, you can mix and match skills from tech, soldier or biotics
-Goal is to allow players to try different approaches to combat without being locked in at the start
-However, you can still specialize once you invest enough points into a category of skills, you unlock a profile that can get you bonuses for your particular play style
-This is where class names like "Vanguard" (invest in combat and biotics) and "Adept" (invest in biotics) resurface
Interesting.
Many familiar weapons return, as well as new melee options like swords and hammers
I'm not sad. I like it when I have the full plate of abilities at my disposal and can design my own class. Hopefully there won't be weapon specialization abilities, though. I like the idea of being able to specialize in some abilities that I like, but would like to be able to swap out to different weapons depending on situation or mood and not be gimped because I have all my points in assault rifle so I can't use a shotgun. [Reply]