Originally Posted by duncan_idaho:
For sure, it’s much harder. I’d just like to see the salary cap rise incrementally like the real one does. Also wish there was a contract restructure process, as well as the ability to do a franchise tag and trade without it hitting your cap with a bunch of dead $$.
The auto generated draft classes were also too weak - even on all madden, if you go deep into a franchise, eventually other teams stop developing star players, except at QB.
That has been a franchise problem w/ Madden for over a decade.
The draftable players just become a fairly fungible mass of talent. You never have truly unique players emerge unless you played some Rookie level stuff and just goosed the hell out of their stats.
After about 10 seasons it was all similarly situated arrays of guys who fell into pretty easily defined 'archetypes' for their positions. [Reply]
Originally Posted by DJ's left nut:
That has been a franchise problem w/ Madden for over a decade.
The draftable players just become a fairly fungible mass of talent. You never have truly unique players emerge unless you played some Rookie level stuff and just goosed the hell out of their stats.
After about 10 seasons it was all similarly situated arrays of guys who fell into pretty easily defined 'archetypes' for their positions.
This is wrong. Now drafted players can become X-Factors.
Also, they'd better have put actually fucking effort into fixing the blocking AI this year. That bullshit they added where a defender running free into the backfield just stumbles for no reason is as lazy as it gets. [Reply]
Originally Posted by Hammock Parties:
I led the league in rushing on All-Madden, and was sacked less than 30 times.
You just suck, man.
I've actually watched you play multiple times, in case you've forgotten dumbass, and you just spammed the cheesiest running plays of that years Madden each time. The fact you tried beating your chest over dominating an AI league is fucking hilarious. [Reply]