IF INTERESTED AND YOU OWN A PS4 WITH ONLINE ACCESS AND MADDEN 18, comment below
Current Players:
pugs TITANS
Hammock Parties SAINTS
Priest31kc PACKERS
New World Order PANTHERS
Fahrenheit STEELERS
Kcrockaholic CHIEFS
Mac459 EAGLES
SuperTurtle BROWNS
ThaVirus DOLPHINS
TambaBerry CARDINALS
bigjosh BUCCANEERS
Rules
Spoiler!
QUITTING:
1. Under no circumstances is quitting allowed. If a game is suddenly ended between users, there needs to be photographic evidence that a connection was lost or servers went down, otherwise quitting will be assumed on the part of the player losing that game at the time. If it is proven that the connection was lost, the game will restart unless a player was winning by at least three scores at a given time or two scores in the 4th quarter. In this case, a force win will be granted to the user who was leading.
2. Quitting vs. the CPU is easily visible as the league schedule shows how many times a game has been started. If the servers go down vs. CPU, photographic evidence must be provided or quitting will be assumed.
3. FIRST OFFENSE: Player who quit will receive a force loss for their next 4 regular season games. SECOND OFFENSE: Player who quit will receive force loss for their next 8 regular season games. THIRD OFFENSE: Player who quit will receive force loss for their next 12 regular season games. Any further offenses will result in another 12 force losses.
TRADES:
1. Any trade must be cleared here in this thread before execution. This is purely to ensure that CPUs are not being manipulated as well as to discourage salary cap issues if too many trades are being made by a player. Failure to comply with these trade rules will result in a force loss for the player’s next regular season game and a reset of the trade assets.
GAMEPLAY:
1. No WRs used at TE.
2. No nano blitzing.
Chiefs Planet Bowl I Champions: KCrockaholic—Chiefs Chiefs Planet Bowl II Champions: KCrockaholic—Chiefs Chiefs Planet Bowl III Champions: KCrockaholic—Chiefs Chiefs Planet Bowl IV Champions: KCrockaholic—Chiefs [Reply]
Originally Posted by Hammock Parties:
Interestingly enough, with the CPU controlling your team, you put together a clutch drive after a very stupid turnover as I was attempting to kill the clock.
Then I hit one big pass with 13 seconds left and kicked the game winner.
22-20, Saints.
I only threw the ball to Cooks twice.
I am so prepared for this game.
Well I think your defensive style will keep the game close. I give you that. [Reply]
Originally Posted by Hammock Parties:
It's 40 plays. It's more for me, than you, though. I don't want game situations to dictate my playcalling too much.
I did a good job of sticking to it in the simulation. I only went away from it three times.
You almost sound like you've prepared for a poker match.
Just an FYI Clay, I scripted the AFCCG too. Didn’t work that well.
Now, a big issue was I couldn’t stay on the script like I wanted too early on due to D&D. By the moral of the story is that it probably won’t work how you think.
Also, a 40 play script is way too large. But to each his own. [Reply]
Originally Posted by pugsnotdrugs19:
Just an FYI Clay, I scripted the AFCCG too. Didn’t work that well.
Now, a big issue was I couldn’t stay on the script like I wanted too early on due to D&D. By the moral of the story is that it probably won’t work how you think.
Also, a 40 play script is way too large. But to each his own.